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Video Games.: Design And Code Your Own Adventure
(eBook)

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NoveList Series:
Contributors:
Published:
[United States] : Nomad Press, 2015.
Format:
eBook
Content Description:
1 online resource (128 pages)
Status:

Description

Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships.Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch!Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers' building skills, while writing actual game code opens digital doors readers may not have known existed.

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More Details

Language:
English
ISBN:
9781619302938, 1619302934
Lexile measure:
990

Notes

Restrictions on Access
Instant title available through hoopla.
Description
Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships.Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch!Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers' building skills, while writing actual game code opens digital doors readers may not have known existed.
System Details
Mode of access: World Wide Web.

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Citations

APA Citation (style guide)

Ceceri, K., & Crosier, M. (2015). Video Games. [United States], Nomad Press.

Chicago / Turabian - Author Date Citation (style guide)

Ceceri, Kathy and Mike, Crosier. 2015. Video Games. [United States], Nomad Press.

Chicago / Turabian - Humanities Citation (style guide)

Ceceri, Kathy and Mike, Crosier, Video Games. [United States], Nomad Press, 2015.

MLA Citation (style guide)

Ceceri, Kathy, and Mike Crosier. Video Games. [United States], Nomad Press, 2015.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.

Staff View

Grouped Work ID:
93a7160b-e752-31e3-98a2-e77e6d391119
Go To Grouped Work

Hoopla Extract Information

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purchaseModelINSTANT
dateLastUpdatedApr 30, 2022 08:26:23 PM

Record Information

Last File Modification TimeSep 07, 2024 10:31:02 PM
Last Grouped Work Modification TimeOct 04, 2024 06:19:22 AM

MARC Record

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