How to draw manga computones: vol. 5

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Average Rating
Publisher:
Graphic-sha,
Pub. Date:
2006.
Language:
English
Description
The use of tone makes the portrayal of action scenes - such as running, flying, fighting, throwing and swordplay - a snap! Jam-packed with speed lines, burst effects and other absolutely vital tones as well as their effective uses, this fifth Computones volume is one you won't want to miss!
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ISBN:
9784766116335
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Grouping Information

Grouped Work IDef308023-d712-598c-1f62-23881656cf94
Grouping Titlehow to draw manga computones vol 5
Grouping Authorishioka shinichi
Grouping Categorybook
Last Grouping Update2020-01-04 01:21:46AM
Last Indexed2020-01-20 04:04:21AM

Solr Details

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primary_isbn9784766116335
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record_details
Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical Description
ils:.b33086631BookBooksEnglishGraphic-sha, 2006.128 pages : illustrations ; 26 cm + 1 computer optical disc.
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Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedHoldable PTypesBookable PTypesLocal Url
ils:.b33086631.i65131010On ShelfOn Shelffalsetruetruefalsefalsetrue9999
subject_facetCartooning -- Technique
Comic books, strips, etc. -- Japan -- Technique
title_displayHow to draw manga computones. : vol. 5
title_fullHow to draw manga computones. vol. 5 / [Shinichi Ishioka]
title_shortHow to draw manga computones
title_subvol. 5
topic_facetCartooning
Comic books, strips, etc
Technique