How to draw manga computones: vol. 5

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Average Rating
Publisher:
Graphic-sha,
Pub. Date:
2006.
Language:
English
Description
The use of tone makes the portrayal of action scenes - such as running, flying, fighting, throwing and swordplay - a snap! Jam-packed with speed lines, burst effects and other absolutely vital tones as well as their effective uses, this fifth Computones volume is one you won't want to miss!
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ISBN:
476611633
9784766116335
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Grouping Information

Grouped Work ID ef308023-d712-598c-1f62-23881656cf94
Grouping Title how to draw manga computones vol 5
Grouping Author ishioka shinichi
Grouping Category book
Last Grouping Update 2019-01-01 01:10:20AM
Last Indexed 2019-02-20 05:33:20AM

Solr Details

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author Ishioka, Shinichi.
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owning_location_gunnisonld Gunnison Public Library
primary_isbn 476611633
publishDate 2006
record_details ils:.b33086631|Book|Books||English|Graphic-sha,|2006.|128 pages : illustrations ; 26 cm + 1 computer optical disc.
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scoping_details_gunnisonld
Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedHoldable PTypesBookable PTypesLocal Url
ils:.b33086631 .i65131010 On Shelf On Shelf false true true false false true 9999
subject_facet Cartooning -- Technique, Comic books, strips, etc. -- Japan -- Technique
title_display How to draw manga computones. vol. 5
title_full How to draw manga computones. vol. 5 / [Shinichi Ishioka]
title_short How to draw manga computones
title_sub vol. 5
topic_facet Cartooning, Comic books, strips, etc, Technique